I've decided for my next post I wanted to bring something new to GGG. What better than to have an Interview with someone who has had a positive effect on the gaming industry as we know it. May I Introduce Vince Desi, founder and CEO of Running With Scissors, and he created one of the funnest games of all time. Yes that's right.
POSTAL
Now if any of you are to young to remember Postal, I suggest you pay a visit to www.RunningWithScissors.com and pick up a copy of the original and it's sequel Postal 2. I personally have fallen in love with the series, through my own issues and it has helped me through a lot of troubles I deal with, No more on that. Here I present you with a Interview with one of the most innovative game developers around Vince Desi; Creator of Postal.
IcedHope: Before running with scissors, you were head of Ridel Soft Ware Production, the company that made one of my favorite games, Spy vs Spy, and various Sesame Street titles. When did you decide to start making more mature-themed video games?
Vince Desi: By the mid nineties we were in Tucson, AZ and exhausted from all the kid games, so we decided to make our own fantasy game, and POSTAL was born
IcedHope:When Postal made it's debut in '97, there were a lot of big wigs in Washington, especially Senator Lieberman pushing for this game to be banned because of its violent content. Did you know then that you had created one of the most popular franchises in computer gaming history?
Vince Desi: When I got a call from someone identifying themselves as a Special Agent of the Justice Dept, aka FBI, I knew we hit a nerve, but still never thought it would become the media firestorm that followed.
Icedhope: What were some of the thoughts when creating the first Postal game?
Vince Desi: Just FUN, make a game that played fast, shot everything, without regret J and I love fire since I was a kid, so in many ways a lot of the themes and content reflect the members of RWS.
Icedhope:Have any of these thoughts continued to the sequel and soon to be released Postal III?
Vince Desi: Naturally they do, mainly because our inspiration comes from our personal lives, so as we get older, evolve, so do our ideas and they find their way into POSTAL during development.
I have also noticed from early screen shots that Postal III will be in the third person, or will it be a mixture of both third and first person perspectives?
Third Person. We experimented with a lot of new techniques, and concluded that for the best gameplay its what made sense.
Icedhope: One final question. Postal III will this game be distribuited through just the PC or All gaming consoles?
Vince Desi: PC and 360 for sure. I’d love to do Wii and PS3 but we’ll have to see how that goes.
Thank you Vince for chatting.
Now remember kiddies, if you want all the information, and want to purchase the games, remember to check out wwww.RunningWithScissors.com for everything Postal.
Games, Gold, and Glory is not affiliated with Running With Scissors.